"You have created a man. Now, together, we will create his mate."
So states the deviant and devious scientist Dr. Pretorius, who blackmails Dr. Henry Frankenstein into resuming his heinous experiments, with the ultimate goal of creating a female counterpart for the Monster. The 1935 film, The Bride of Frankenstein, was director James Whale's superb follow-up to his enormously successful Frankenstein, which introduced Boris Karloff's Monster to the film-going public, and, ultimately, to the pop-culture lexicon. "Bride of Frankenstein" elaborates upon and expands the mythology of the tragic Monster, who, while still capable of great violence, is depicted as a lonely, sympathetic figure longing for companionship. The sequel is a marvel of noir cinema, filled with cavernous sets, evocative lighting and vivid characters including of course, Elsa Lanchester's magnificent title character. The Monster's loneliness, brief moments of happiness and desire for companionship lend genuine pathos to the film. Add a plot that moves along at a solid clip, moments of dark humor seasoned with liberal doses of well-placed camp and strong thematic material that glides just under the film's dark surface, and it becomes clear why The Bride of Frankenstein is regarded as classic cinema.$299 @ Entertainment Earth
I'm a sculptor - creature character designer based in Athens, Greece. It all started as a hobby for me after my huge enthusiasm for monster movies.ariskolokontesart.blogspot.com
Dustin Poché is a Midwestern multimedia artist who creates original sculptures and one of a kind fine art figures. He was formally educated at the Colorado Institute of Art. He draws inspiration from his love of period fashion and his work experience in New York, where his career involved costume design, textiles and illustration within the fashion industry.
His ideas come from many sources; personal experiences, emotions, and unique findings. Poche’ comments, “My pieces are very personal and I must be invested in the concept… The idea begins as an unclear image in my head which is brought into focus as the figure evolves. My work is currently done in paper clay but I’m always trying different mediums to create new effects.”
Poche’ likes to work with antique and vintage materials to create the clothing. He feels the use of these unique materials adds to the authenticity of the figure and he enjoys working with natural fibers.www.dustinpoche.com
The Art of Creature and Character Design by Sandy Collora is an informative, comprehensive, lavishly illustrated volume on the art and aesthetics of creature and character design for film, video games and toys.www.facebook.com/creatureart
Known for his versatility and attention to detail, Arturo Balseiro has worked as a make up effects artist for more than 15 years: During this time, he developed the skills to create amazing creatures using makeup special fx. He has translated real life techniques such as sculpture and painting for use in digital environments (zbrush 3, Maya). This infuses his designs, maquettes, and 3D models with a unique, life-like quality.
From simple pencil drawings to complex 3D models, Arturo's style allows the client to explore every possibility and make changes very quickly. These 3D models can be used by the client, but usually Arturo and his team create real maquettes (full bodies or heads) of the characters to show to the VFX team or for marketing.www.dharmaestudio.wix.com/arturo-balseiro
Chad O'Connell is a figure artist from Salem Massachusetts, working primarily with silicone for movies, TV, museums and personal commissions.www.facebook.com/chadoconnellart
I am a character designer and sculptor. I create original character busts and full figures as well as working as a freelance and commission designer and sculptor for the collectibles and FX industry, with clients including: ZICA Toys, Sota Toys, Sideshow Collectibles, Pop Culture Shock Toys, Monster FX, ADI, The Ellen Show, Katie Perry, Hanson Brick Company, Tom Woodruff Jr., Sandy Collora, The Chiodo Brothers and many more private commissions (including a 9 foot bronze monument for the city of Arcadia, Ca). I have been sculpting professionally for over 10 years and I am well trained in many mediums, including: water and oil based clays, polymer clays, wax, foam, resin, latex, silicone, plaster, wood and bronze. I have a strong working knowledge of anatomy and I enjoy creating realistic figures and portraits, as well as fantasy creatures and monsters. I can work in any scale from 1:12 all the way up to twice life sized. I'm fast, accurate and always aim to please.www.apsculpturestudio.com
A selection of commercial and personal sculptural work of the weird and phantastic by William Basso.www.eldritchdesign.com
I do OOAK polymer clay sculptures. Most of my work comes from my own designs, but I will do custom sculptures if the subject matter interests me. I like things of a horror/sc-f-/fantasy nature and prefer doing things in a more cartoonish style... so if you're looking for for photo-realism, I'm probably not your guy.www.etsy.com/shop/jakejohn79
High end ultra realistic custom figures in 1:6 scale made by hand.www.creationsunearthed.com