3D Creature Sculpting

3D Creature Sculpting
Sony Santa Monica's Bryan Wynia will take you through the full 3D character and creature development process, helping you create, refine, sculpt, paint and render until you have not one but two fully crafted maquettes for your portfolio - one bust and one completely fully-bodied. workshops.cgsociety.org/courseinfo.php?id=302
In: Design, Digital FX, How To, Sculpture
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